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Rating puzzle difficulty by decisions
Othmane ETTAIB
Othmane ETTAIB
Othmane ETTAIB
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Sep 24
Rating puzzle difficulty by decisions
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gamedev
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difficulty
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puzzle
#
proceduralgeneration
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10 min read
Generate levels offline, not at runtime
Othmane ETTAIB
Othmane ETTAIB
Othmane ETTAIB
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Sep 3
Generate levels offline, not at runtime
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gamedev
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proceduralgeneration
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puzzle
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architecture
1
 reaction
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6 min read
Placing a continent: what geography taught me about scatter
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 17
Placing a continent: what geography taught me about scatter
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gamedev
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proceduralgeneration
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worldbuilding
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gamedesign
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4 min read
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