DEV Community

Game Dev

👾 👾 👾

Posts

đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.
Syncing a rhythm game to a YouTube iframe (a metronome on someone else's player)

Syncing a rhythm game to a YouTube iframe (a metronome on someone else's player)

Comments
4 min read
Building NICHLYST: Explosions, Medication, and Rewriting 15 Days as a Novel You Can Fail

Building NICHLYST: Explosions, Medication, and Rewriting 15 Days as a Novel You Can Fail

Comments
5 min read
A Roblox LiveOps rollout needs a rollback plan before the first event

A Roblox LiveOps rollout needs a rollback plan before the first event

Comments
2 min read
No card ships until a blind judge passes it

No card ships until a blind judge passes it

Comments
4 min read
import mixamo animation to unreal engine and play loop ui

import mixamo animation to unreal engine and play loop ui

1
Comments
1 min read
I Compared 4 Dungeon Generation Algorithms. One of Them Never Works.

I Compared 4 Dungeon Generation Algorithms. One of Them Never Works.

Comments
2 min read
Traceroute devlog #6

Traceroute devlog #6

Comments
5 min read
Apex City is out now on iOS, Android, Web

Apex City is out now on iOS, Android, Web

Comments
2 min read
The True Cost of Game Development Outsourcing

The True Cost of Game Development Outsourcing

1
Comments
10 min read
Building Apex City: Build a city that actually works.

Building Apex City: Build a city that actually works.

Comments
2 min read
Building a Zero-Bloat Android Runner: Object Pooling, Low-Latency Input, and Optimization

Building a Zero-Bloat Android Runner: Object Pooling, Low-Latency Input, and Optimization

Comments
3 min read
I Found a 100GB "Bug" Hiding in My NVIDIA Driver

I Found a 100GB "Bug" Hiding in My NVIDIA Driver

Comments
6 min read
What a survivors-like actually needs in Godot 4 — and what you can skip

What a survivors-like actually needs in Godot 4 — and what you can skip

Comments
4 min read
Choosing the Right Real-Time Networking Stack for Unity in 2026

Choosing the Right Real-Time Networking Stack for Unity in 2026

Comments
14 min read
A Pure C# Game Engine for indie game developers

A Pure C# Game Engine for indie game developers

Comments
2 min read
đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.