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🚀 I Built a VS Code Extension for Game Developers to Preview Sprites, Spine & GLTF Models Without Leaving the Editor

🚀 I Built a VS Code Extension for Game Developers to Preview Sprites, Spine & GLTF Models Without Leaving the Editor

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2 min read
Unity 7 Is Coming: What It Actually Means for Your Game

Unity 7 Is Coming: What It Actually Means for Your Game

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4 min read
Six months of running a GBA emulator

Six months of running a GBA emulator

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8 min read
Building a browser game with client-side Groth16 proofs

Building a browser game with client-side Groth16 proofs

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4 min read
How I Built an Auditable Palworld 1.0 Breeding Calculator Without Shipping Game Files

How I Built an Auditable Palworld 1.0 Breeding Calculator Without Shipping Game Files

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5 min read
The JavaScript Gamepad API: A Practical Guide to Reading Controller Input

The JavaScript Gamepad API: A Practical Guide to Reading Controller Input

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14 min read
Best AI Model for Unreal Engine in 2026? Kimi K3 vs Claude Opus 5 vs Qwen3.8

Best AI Model for Unreal Engine in 2026? Kimi K3 vs Claude Opus 5 vs Qwen3.8

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9 min read
How I Reverse-Engineered Palworld's Save Format and Built a Rust Parser That Runs in Your Browser

How I Reverse-Engineered Palworld's Save Format and Built a Rust Parser That Runs in Your Browser

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7 min read
I shipped a neural-network opponent into the browser: no backend, no accounts, 120 ms per move

I shipped a neural-network opponent into the browser: no backend, no accounts, 120 ms per move

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6 min read
I Rebuilt the 90s Tamagotchi for the Browser — And Accidentally Learned More About State Machines Than Any Tutorial Taught Me

I Rebuilt the 90s Tamagotchi for the Browser — And Accidentally Learned More About State Machines Than Any Tutorial Taught Me

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10 min read
Construir un SDK de música adaptativa para juegos con la Web Audio API

Construir un SDK de música adaptativa para juegos con la Web Audio API

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2 min read
How Can You Optimize Audio Resources in Unity Without Hurting Performance or Sound Quality?

How Can You Optimize Audio Resources in Unity Without Hurting Performance or Sound Quality?

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4 min read
How to make floating damage numbers in Godot 4 (pooled, no lag)

How to make floating damage numbers in Godot 4 (pooled, no lag)

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3 min read
Unity Foundational Architecture: Managing Global State

Unity Foundational Architecture: Managing Global State

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17 min read
How Unreal Engine Works: Not an API, but Engineering Thinking

How Unreal Engine Works: Not an API, but Engineering Thinking

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25 min read
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