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I spent 3 years building an anti-spoof system for FiveM servers. Here's why.
Elmani335
Elmani335
Elmani335
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Oct 16
I spent 3 years building an anti-spoof system for FiveM servers. Here's why.
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showdev
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security
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webdev
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devlog
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3 min read
Width is not the viewport, and 800x600 is not a desktop
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 16
Width is not the viewport, and 800x600 is not a desktop
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webdev
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gamedev
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css
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devlog
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4 min read
FrameTrellis v1.1.1: Safer Title Creation and Stronger MP4 Export Testing
Sanskar
Sanskar
Sanskar
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Oct 15
FrameTrellis v1.1.1: Safer Title Creation and Stronger MP4 Export Testing
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opensource
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cpp
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videoediting
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devlog
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3 min read
Putting a 520-chapter serial inside the game itself
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 15
Putting a 520-chapter serial inside the game itself
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gamedev
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writing
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indiedev
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devlog
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3 min read
Dev Log: Understanding N-Tier Architecture as a Backend Developer
Emmanuel Ndeze Bonheur
Emmanuel Ndeze Bonheur
Emmanuel Ndeze Bonheur
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Oct 14
Dev Log: Understanding N-Tier Architecture as a Backend Developer
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devlog
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backend
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django
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fastapi
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3 min read
Designing an item that exists because players get lost
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 14
Designing an item that exists because players get lost
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gamedesign
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gamedev
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indiedev
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devlog
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4 min read
Adding a rule to a project that already breaks it
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 13
Adding a rule to a project that already breaks it
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testing
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gamedev
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indiedev
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devlog
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3 min read
The rename that changed nothing, and why 43 names had drifted
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 12
The rename that changed nothing, and why 43 names had drifted
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gamedev
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i18n
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indiedev
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devlog
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3 min read
1,826 draw calls to put 61 objects on the screen
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 11
1,826 draw calls to put 61 objects on the screen
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gamedev
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performance
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indiedev
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devlog
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4 min read
The writing pipeline kept eating the state it depended on
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 9
The writing pipeline kept eating the state it depended on
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writing
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gamedev
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indiedev
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3 min read
How big is that tree? Sizing a world drawn at every scale
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 8
How big is that tree? Sizing a world drawn at every scale
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gamedev
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gamedesign
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indiedev
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devlog
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4 min read
13-Hour Limit-Breaking Development: I Built an AI Agent with "Watchdog" and "Shadow Sandbox" on an Android Phone Using AI
zxxzxx1314
zxxzxx1314
zxxzxx1314
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Oct 10
13-Hour Limit-Breaking Development: I Built an AI Agent with "Watchdog" and "Shadow Sandbox" on an Android Phone Using AI
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android
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termux
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ai
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devlog
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3 min read
You cannot eyeball a tap target, so I measured all of them
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 10
You cannot eyeball a tap target, so I measured all of them
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gamedev
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webdev
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indiedev
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devlog
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4 min read
BioSwift Devlog #1: Let's Compile DNA in Swift
mirrored-chameleon
mirrored-chameleon
mirrored-chameleon
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Sep 25
BioSwift Devlog #1: Let's Compile DNA in Swift
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showdev
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swift
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development
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1 min read
CĂłmo construĂ un portafolio con datos reales: 4 APIs en una semana
Joshua Terrones
Joshua Terrones
Joshua Terrones
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Sep 24
CĂłmo construĂ un portafolio con datos reales: 4 APIs en una semana
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devlog
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webdev
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nextjs
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sanity
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3 min read
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