DEV Community

#systems

Posts

👋 Sign in for the ability to sort posts by relevant, latest, or top.
Brand Context cho LLM: tách ngữ cảnh thương hiệu thành schema để AI không bịa thông tin

Brand Context cho LLM: tách ngữ cảnh thương hiệu thành schema để AI không bịa thông tin

Comments 1
11 min read
MACROMAG-32

MACROMAG-32

Comments
1 min read
Mutable retry state inside authenticated encrypted DTN mailboxes

Mutable retry state inside authenticated encrypted DTN mailboxes

Comments
3 min read
Engineering the Response Infrastructure for a Magnitude 6.7 Mid‑Atlantic Ridge Earthquake

Engineering the Response Infrastructure for a Magnitude 6.7 Mid‑Atlantic Ridge Earthquake

Comments
5 min read
Mastering Rust: A Practical Guide to Safe, Fast Systems Programming

Mastering Rust: A Practical Guide to Safe, Fast Systems Programming

Comments
4 min read
The Borrow Checker Gaps That Let Unsafe Code Compile

The Borrow Checker Gaps That Let Unsafe Code Compile

Comments
5 min read
tuning tokio thread pool to cut latency spikes in high‑throughput services

tuning tokio thread pool to cut latency spikes in high‑throughput services

Comments
2 min read
EV Battery Heating System Design: A Practical Engineering Approach

EV Battery Heating System Design: A Practical Engineering Approach

Comments
6 min read
ACH Return Codes Explained: R01 to R85 and How to Handle Them

ACH Return Codes Explained: R01 to R85 and How to Handle Them

Comments
3 min read
Rust in 2024: Why This Systems Language Is the Future of Safe, Fast Development

Rust in 2024: Why This Systems Language Is the Future of Safe, Fast Development

Comments
4 min read
Flattening CPU Heat with Software Scheduling: The Smart Cooling Daemon

Flattening CPU Heat with Software Scheduling: The Smart Cooling Daemon

Comments
7 min read
Fail-Safe Architectures in Vertical Robotics: Emergency BMS, Suction Retention, and State Recovery

Fail-Safe Architectures in Vertical Robotics: Emergency BMS, Suction Retention, and State Recovery

Comments
2 min read
Building a Solana-like validator in Rust: what PoH, Tower BFT and Sealevel actually force you to think about

Building a Solana-like validator in Rust: what PoH, Tower BFT and Sealevel actually force you to think about

Comments
3 min read
Why Increasing Database Connections Makes Queries Slower: Process Overhead, Little’s Law, and Pool Sizing Math

Why Increasing Database Connections Makes Queries Slower: Process Overhead, Little’s Law, and Pool Sizing Math

Comments
8 min read
Traditional vs. Structured System Development: A Beginner's Guide

Traditional vs. Structured System Development: A Beginner's Guide

Comments
2 min read
👋 Sign in for the ability to sort posts by relevant, latest, or top.